All vulnerabilities
CVE-2026-111153

game-music-emu: Game Music Emu (libgme) through 0.6.5 Out-of-Bounds Read via Classic_Emu::mute_voices_

libgme game-music-emu
CVSS
6.8Medium
ExploitationPublic exploit codeCISA's assessment says proof of concept code is public, assessed 15 Oct 2026. Not in the KEV catalogCISA via CVE List
Exploit odds (EPSS)0.13%Chance of exploitation activity in the next 30 days, higher than 2% of CVEs. Scored 23 Oct 2026FIRST EPSS
Fixed inNone listedNo source names a fixed version. Check the vendor advisory below
Published15 Oct 2026Updated 15 Oct 2026CVE List

What fixes it

No source in this snapshot names a fixed version. The vendor advisories under References are the place to check.

Description

Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.

Text from CVE List

Affected versions 1

  • game-music-emuaffected: all versions through 0.6.5CVE List

References 6