All vulnerabilities
CVE-2026-111152

game-music-emu: Game Music Emu (libgme) through 0.6.5 Heap Out-of-Bounds Read via AY Loader

libgme game-music-emu
CVSS
6.8Medium
ExploitationPublic exploit codeCISA's assessment says proof of concept code is public, assessed 16 Oct 2026. Not in the KEV catalogCISA via CVE List
Exploit odds (EPSS)0.13%Chance of exploitation activity in the next 30 days, higher than 2% of CVEs. Scored 23 Oct 2026FIRST EPSS
Fixed inNone listedNo source names a fixed version. Check the vendor advisory below
Published15 Oct 2026Updated 16 Oct 2026CVE List

What fixes it

No source in this snapshot names a fixed version. The vendor advisories under References are the place to check.

Description

Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.

Text from CVE List

Affected versions 1

  • game-music-emuaffected: all versions through 0.6.5CVE List

References 5