{"schema":"threatline.record/2","record":{"id":"CVE-2026-110735","aliases":[],"summary":"Godot Engine through 4.7.2 has a heap out-of-bounds write in the binary resource loader (core/io/resource_format_binary.cpp, ResourceLoaderBinary::get_unicode_string). A string length is read from the","details":"Godot Engine through 4.7.2 has a heap out-of-bounds write in the binary resource loader (core/io/resource_format_binary.cpp, ResourceLoaderBinary::get_unicode_string). A string length is read from the resource file into a signed 32-bit integer and compared against the destination buffer size with a signed comparison, which conditionally resizes the buffer. A negative length value skips the resize; the same value is then passed to the copy routine as an unsigned byte count, where it sign-extends to a huge value, copying file-controlled data far past the undersized heap allocation. The defect is reached when the product or an exported game loads a crafted binary resource file (.res). NOTE: the Supplier's position is that the research has identified \"no security issues\" because the required attacker access is outside of the current Godot Engine threat model.","categories":["Unclassified"],"product":"Godot Engine","vendor":"godotengine","ecosystem":null,"affected_ranges":[{"source":"CVE List","source_url":"https://www.cve.org/CVERecord?id=CVE-2026-110735","source_modified_at":"2026-10-20T01:36:20.303Z","fetched_at":"2026-10-23T18:45:31.882637Z","product":"Godot Engine","vendor":"godotengine","versions":[{"lessThanOrEqual":"4.7.2","status":"affected","version":"1.0.0","versionType":"semver"}],"defaultStatus":"unknown"}],"fixed_versions":[],"cvss":2.5,"severity":"Low","kev":{"listed":false},"epss":{"probability":0.0015,"percentile":0.03834,"score_date":"2026-10-23"},"published_at":"2026-10-14T15:41:50.110Z","modified_at":"2026-10-20T01:36:20.303Z","provenance":[{"source":"CVE List","url":"https://www.cve.org/CVERecord?id=CVE-2026-110735","fetched_at":"2026-10-23T18:45:31.882637Z","source_modified_at":"2026-10-20T01:36:20.303Z"},{"source":"EPSS","url":"https://api.first.org/data/v1/epss?cve=CVE-2026-110735","fetched_at":"2026-10-23T18:42:43.628194Z","source_modified_at":"2026-10-23"}],"sources":["CVE List","EPSS"],"references":[{"source":"CVE List","url":"https://github.com/godotengine/godot/issues/123608"},{"source":"CVE List","url":"https://axeghost.offprint.app/a/3mvs6zo4blo23-three-memory-safety-bugs-in-godots-untrusted-file-parsers"}],"locations":[],"motoko_assessment":{"status":"requires_architecture_review","automatic_remediation":false},"cve_state":"PUBLISHED","cvss_source":"CVE List","ssvc":{"exploitation":"none","automatable":"no","technical_impact":"partial","assessed_at":"2026-10-20T01:36:11.111269Z"},"classification":{"method":"product-first software-layer rules","rules_version":"2.1","matched_on":null,"confidence":"unknown","reviewed":false},"change_timestamp":"2026-10-20T01:36:20.303Z","content_hash":"2a0469af6087ef30b712d6fe10b5025c25618b4e0219493c7dafcf560a72ae90"}}
