{"schema":"threatline.record/2","record":{"id":"CVE-2026-110734","aliases":[],"summary":"Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR (.hdr) image decoder (modules/hdr/image_loader_hdr.cpp). The run-length decoding loop expands RLE instructions read from t","details":"Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR (.hdr) image decoder (modules/hdr/image_loader_hdr.cpp). The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the image dimensions, without validating that an instruction's repeat/copy count fits the remaining capacity of the row buffer. A crafted .hdr file therefore writes attacker-supplied bytes past the end of the heap allocation, with the overflow length and content controlled by the file. The defect is reached automatically when the product imports a crafted .hdr (e.g., when opening a project containing one), and at runtime in exported projects that load untrusted .hdr images. NOTE: the Supplier's position is that the research has identified \"no security issues\" because the required attacker access is outside of the current Godot Engine threat model.","categories":["Unclassified"],"product":"Godot Engine","vendor":"godotengine","ecosystem":null,"affected_ranges":[{"source":"CVE List","source_url":"https://www.cve.org/CVERecord?id=CVE-2026-110734","source_modified_at":"2026-10-24T00:17:11.618Z","fetched_at":"2026-10-24T05:41:33.294140Z","product":"Godot Engine","vendor":"godotengine","versions":[{"lessThanOrEqual":"4.7.2","status":"affected","version":"3.0.0","versionType":"semver"}],"defaultStatus":"unknown"}],"fixed_versions":[],"cvss":2.5,"severity":"Low","kev":{"listed":false},"epss":{"probability":0.0015,"percentile":0.03834,"score_date":"2026-10-23"},"published_at":"2026-10-14T15:36:08.839Z","modified_at":"2026-10-24T00:17:11.618Z","provenance":[{"source":"CVE List","url":"https://www.cve.org/CVERecord?id=CVE-2026-110734","fetched_at":"2026-10-24T05:41:33.294140Z","source_modified_at":"2026-10-24T00:17:11.618Z"},{"source":"EPSS","url":"https://api.first.org/data/v1/epss?cve=CVE-2026-110734","fetched_at":"2026-10-23T18:42:43.628194Z","source_modified_at":"2026-10-23"}],"sources":["CVE List","EPSS"],"references":[{"source":"CVE List","url":"https://github.com/godotengine/godot/issues/123608"},{"source":"CVE List","url":"https://axeghost.offprint.app/a/3mvs6zo4blo23-three-memory-safety-bugs-in-godots-untrusted-file-parsers"}],"locations":[],"motoko_assessment":{"status":"requires_architecture_review","automatic_remediation":false},"cve_state":"PUBLISHED","cvss_source":"CVE List","ssvc":{"exploitation":"none","automatable":"no","technical_impact":"partial","assessed_at":"2026-10-14T17:42:31.644549Z"},"classification":{"method":"product-first software-layer rules","rules_version":"2.1","matched_on":null,"confidence":"unknown","reviewed":false},"change_timestamp":"2026-10-24T00:17:11.618Z","content_hash":"0c9d7e2a1f414a6291eae4646269ebaa6c01a68f3c9245b591ec386c9897a8c3"}}
